Bokros Bálint
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a0f47a6e05
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Added rotate to key options
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2016-05-13 16:08:53 +02:00 |
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Bokros Bálint
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c9ec85cec5
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Implemented updateDisplay
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2016-05-13 16:08:27 +02:00 |
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8c0db35b3c
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added new test dungeon
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2016-05-13 16:03:13 +02:00 |
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ericnerdo
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3522c83baa
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ApplicationFrame now calls gamepanel.DrawVisuals().
Meow. :3
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2016-05-13 15:32:32 +02:00 |
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ericnerdo
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cc1094512a
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Replicator fixed.
Fucking Granny...
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2016-05-13 15:29:15 +02:00 |
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6a8d73c098
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babilon quickfix: added EXIT_ON_CLOSE to ApplicationFrame.
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2016-05-13 15:27:54 +02:00 |
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ericnerdo
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e18d1a61bf
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PlayerDrawer.java fixed.
Kitten haaad a bad name :3 :(
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2016-05-13 15:22:33 +02:00 |
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ericnerdo
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13124567a0
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ScaleDrawer now handles boxes properly
MEOOOOW Kitten boxes ^^ :3
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2016-05-13 15:19:32 +02:00 |
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ericnerdo
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cc73a671f5
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GateDrawer now handles open-close properly
Meow.
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2016-05-13 15:17:39 +02:00 |
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ericnerdo
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e64e18233c
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PlayerDrawer now handles rotation.
PlayerDrawer is now sync'd with source images.
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2016-05-13 15:15:43 +02:00 |
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ericnerdo
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f38c4e5bd6
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ReplicatorDrawer now handles every Directions.
PlayerBase.draw() is now synchronized.
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2016-05-13 15:05:55 +02:00 |
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Hegedus Fanni
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6bc50e7810
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added png pictures to the root
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2016-05-13 15:00:59 +02:00 |
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Bokros Bálint
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48859a676c
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Fixed typo
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2016-05-13 14:53:31 +02:00 |
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ericnerdo
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969b80c8eb
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GameSession starting added
Users can now start game by clicking on the mapname.
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2016-05-13 14:36:32 +02:00 |
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ericnerdo
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cf52cb6cba
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Game.startGame() modified.
startGame now adds Players and Replicator to Display.
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2016-05-13 14:36:32 +02:00 |
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Hegedus Fanni
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dce3313c83
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added Graphics files psd
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2016-05-13 14:33:36 +02:00 |
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024a1e8a9a
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added Dungeon & Display setters to Game
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2016-05-13 14:06:02 +02:00 |
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Bokros Bálint
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3cd196df78
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Refactored Game following the footprints of Socc
such Singleton, very software techniques, much patterns
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2016-05-13 13:58:23 +02:00 |
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ccff798960
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implemented event handler for ApplicationFrame's mapselecting
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2016-05-13 13:06:48 +02:00 |
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ericnerdo
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e25cc615cd
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Display.java now extends JPanel. paintComponent() overridden.
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2016-05-09 17:00:39 +02:00 |
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ericnerdo
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d513d5f9fa
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Drawer.getImage() added. AbstractDrawer.java added to contain image for
XXXDrawers. ImagePanel.java removed.
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2016-05-09 16:56:41 +02:00 |
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ericnerdo
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8cc0136ee9
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Revert "Drawer.java refactored: It is now an abstract class instead of an"
This reverts commit 80b844900c .
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2016-05-09 16:56:41 +02:00 |
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muskenum
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76dcbc7488
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Merge branch 'master' of https://github.com/bokrosbalint/cicaprojekt
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2016-05-09 16:44:48 +02:00 |
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muskenum
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0f377fadb8
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EAST and WEST dirs implemented in PlayerDrawer
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2016-05-09 16:36:05 +02:00 |
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ericnerdo
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80b844900c
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Drawer.java refactored: It is now an abstract class instead of an
interface. ImagePanel.java removed.
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2016-05-09 16:35:49 +02:00 |
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muskenum
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0103489de7
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EAST and WEST dirs implemented in PlayerDrawerBase
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2016-05-09 16:32:06 +02:00 |
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muskenum
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b498942bde
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EAST and WEST directions added to Replicator image
Eredetit nem basztattam, otthagytam
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2016-05-09 16:29:12 +02:00 |
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muskenum
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5453a939f4
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EAST and WEST directions added to ONeill and Jaffa images
az eredetit nem basztattam, maradjon meg az is
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2016-05-09 16:21:07 +02:00 |
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muskenum
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a057f73ad2
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Merge branch 'master' of https://github.com/bokrosbalint/cicaprojekt
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2016-05-09 11:41:12 +02:00 |
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ericnerdo
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f241695413
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WallDrawer.java fixed. Looks like asking a null reference's name is not a
good idea.
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2016-05-07 23:24:51 +02:00 |
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ericnerdo
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e63a62893e
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PlayerBaseDrawer.java added.
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2016-05-07 22:27:16 +02:00 |
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ericnerdo
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25fd8189d2
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PlayerDrawer.java added.
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2016-05-07 22:19:55 +02:00 |
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ericnerdo
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c854a1ed37
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Drawers fixed from Babylonian errors (JComponent also has getX, getY).
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2016-05-07 20:21:36 +02:00 |
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ericnerdo
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0d31d8c79b
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Revert "Drawers refactored. Imageloading is now in the Drawers instead of"
This reverts commit 3268268dc2 .
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2016-05-07 20:12:49 +02:00 |
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ericnerdo
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3268268dc2
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Drawers refactored. Imageloading is now in the Drawers instead of
inheriting from ImagePanel. ImagePanel.java deleted.
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2016-05-07 19:41:57 +02:00 |
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3a9c615b48
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fixed a bug, where Gates would not initialize (Dungeon.buildDungeon())
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2016-05-07 19:17:14 +02:00 |
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3d81dc6c65
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Dungeon.buildDungeon() now correctly sets Display up
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2016-05-07 19:15:19 +02:00 |
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1f02ffc892
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added Game reference to ApplicationFrame
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2016-05-07 17:47:31 +02:00 |
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Bokros Bálint
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1c4488d710
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Added keyboard input support for shooting stargates
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2016-05-07 17:45:06 +02:00 |
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Bokros Bálint
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a7d6c604d8
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Implemented Stargate shooting in Game
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2016-05-07 17:45:06 +02:00 |
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Bokros Bálint
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070d3ef3f4
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Added a map to Stargate
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2016-05-07 17:45:06 +02:00 |
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ericnerdo
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ed45c604a4
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PNG files for GUI added.
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2016-05-07 17:43:55 +02:00 |
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ericnerdo
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316e6e60ea
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ScaleDrawer.draw() modified.
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2016-05-07 17:35:11 +02:00 |
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ericnerdo
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46d43ae4ed
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WallDrawer.draw() fixed.
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2016-05-07 17:21:46 +02:00 |
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22553d657f
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added proof of concept mouse listener to JList in ApplicationFrame
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2016-05-07 17:08:35 +02:00 |
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ericnerdo
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04afbf83a4
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GateDrawer.draw() modified
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2016-05-07 17:05:40 +02:00 |
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Bokros Bálint
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d61b6af8ed
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Implemented box operations
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2016-05-07 16:51:20 +02:00 |
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Bokros Bálint
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f760ded0e4
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Added hasBox to Player
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2016-05-07 16:51:20 +02:00 |
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ericnerdo
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6edcffc586
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ScaleDrawer.java added.
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2016-05-07 16:47:57 +02:00 |
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ericnerdo
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96c3adba83
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GateDrawer.java added.
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2016-05-07 16:12:03 +02:00 |
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