added Dungeon & Display setters to Game
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@ -21,10 +21,16 @@ public class Game {
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public static Game instance = new Game();
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private Game() {
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dungeon = new Dungeon();
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random = new Random();
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flowoftime = new FlowOfTime();
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display = new Display();
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}
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public void setDungeon(Dungeon dungeon) {
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this.dungeon = dungeon;
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}
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public void setDisplay(Display display) {
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this.display = display;
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}
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public void allZPMsCollected(GameoverCause cause) {
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