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AbstractDrawer.java
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Drawer.getImage() added. AbstractDrawer.java added to contain image for
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2016-05-09 16:56:41 +02:00 |
Application.java
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Complete overhaul of Application & ApplicationFrame so that game can end
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2016-05-13 20:31:28 +02:00 |
ApplicationFrame.java
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Fixed issue where mapselectorpanel would initialize more than once
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2016-05-13 21:34:13 +02:00 |
Box.java
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reformatted code
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2016-04-24 23:01:34 +02:00 |
Control.java
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added Control.ioErrorMessage() method (USE THIS TO HANDLE IOExceptions)
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2016-05-13 18:22:48 +02:00 |
Destroyable.java
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reformatted code
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2016-04-24 23:01:34 +02:00 |
Direction.java
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refactored Game.getRandomDirection() to Direction.getRandom()
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2016-05-13 22:00:06 +02:00 |
Display.java
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Display.java now extends JPanel. paintComponent() overridden.
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2016-05-09 17:00:39 +02:00 |
Drawer.java
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Drawer.getImage() added. AbstractDrawer.java added to contain image for
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2016-05-09 16:56:41 +02:00 |
Dungeon.java
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updated map format to read time limit & max ZPM count needed to win
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2016-05-13 20:31:28 +02:00 |
Field.java
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Refactored spawnStargate, with default implementation in base class
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2016-05-13 18:38:56 +02:00 |
FieldDrawer.java
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Drawer.getImage() added. AbstractDrawer.java added to contain image for
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2016-05-09 16:56:41 +02:00 |
FlowOfTime.java
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implemeted Replicator "AI", it now moves around randomly in a fixed rate
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2016-05-13 22:00:49 +02:00 |
Game.java
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refactored Game.getRandomDirection() to Direction.getRandom()
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2016-05-13 22:00:06 +02:00 |
GameoverCause.java
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added GameoverCause.java -- enum to indicate cause of Game's ending
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2016-05-07 13:40:47 +02:00 |
Gap.java
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Refactored spawnStargate, with default implementation in base class
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2016-05-13 18:38:56 +02:00 |
GapDrawer.java
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Drawer.getImage() added. AbstractDrawer.java added to contain image for
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2016-05-09 16:56:41 +02:00 |
Gate.java
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Refactored spawnStargate, with default implementation in base class
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2016-05-13 18:38:56 +02:00 |
GateDrawer.java
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GateDrawer now handles open-close properly
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2016-05-13 15:17:39 +02:00 |
Measurable.java
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reformatted code
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2016-04-24 23:01:34 +02:00 |
Menu.java
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Cleaned up Menu
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2016-05-07 13:02:35 +02:00 |
Pickable.java
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reformatted code
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2016-04-24 23:01:34 +02:00 |
Player.java
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Boxes now cannot be put on walls -- and other places, where they don't belong
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2016-05-13 20:54:17 +02:00 |
PlayerBase.java
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onExit() is now properly called in PlayerBase.move(). this fixes #5.
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2016-05-13 18:43:50 +02:00 |
PlayerBaseDrawer.java
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Replicator fixed.
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2016-05-13 15:29:15 +02:00 |
PlayerDrawer.java
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PlayerDrawer.java fixed.
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2016-05-13 15:22:33 +02:00 |
Scale.java
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Fixed a bug where an equal Scale treshold wouldn't open Gates.
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2016-05-13 18:47:26 +02:00 |
ScaleDrawer.java
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ScaleDrawer now handles boxes properly
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2016-05-13 15:19:32 +02:00 |
Stargate.java
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Player is now floating between dimensions if the exit of the other stargate is blocked
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2016-05-13 20:48:48 +02:00 |
Tile.java
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Refactored spawnStargate, with default implementation in base class
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2016-05-13 18:38:56 +02:00 |
Wall.java
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Player is now floating between dimensions if the exit of the other stargate is blocked
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2016-05-13 20:48:48 +02:00 |
WallDrawer.java
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Drawer.getImage() added. AbstractDrawer.java added to contain image for
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2016-05-09 16:56:41 +02:00 |
ZPM.java
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reformatted code
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2016-04-24 23:01:34 +02:00 |