cicaprojekt/cicaprojekt
Kjistóf b732413631 implemeted Replicator "AI", it now moves around randomly in a fixed rate 2016-05-13 22:00:49 +02:00
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AbstractDrawer.java Drawer.getImage() added. AbstractDrawer.java added to contain image for 2016-05-09 16:56:41 +02:00
Application.java Complete overhaul of Application & ApplicationFrame so that game can end 2016-05-13 20:31:28 +02:00
ApplicationFrame.java Fixed issue where mapselectorpanel would initialize more than once 2016-05-13 21:34:13 +02:00
Box.java reformatted code 2016-04-24 23:01:34 +02:00
Control.java added Control.ioErrorMessage() method (USE THIS TO HANDLE IOExceptions) 2016-05-13 18:22:48 +02:00
Destroyable.java reformatted code 2016-04-24 23:01:34 +02:00
Direction.java refactored Game.getRandomDirection() to Direction.getRandom() 2016-05-13 22:00:06 +02:00
Display.java Display.java now extends JPanel. paintComponent() overridden. 2016-05-09 17:00:39 +02:00
Drawer.java Drawer.getImage() added. AbstractDrawer.java added to contain image for 2016-05-09 16:56:41 +02:00
Dungeon.java updated map format to read time limit & max ZPM count needed to win 2016-05-13 20:31:28 +02:00
Field.java Refactored spawnStargate, with default implementation in base class 2016-05-13 18:38:56 +02:00
FieldDrawer.java Drawer.getImage() added. AbstractDrawer.java added to contain image for 2016-05-09 16:56:41 +02:00
FlowOfTime.java implemeted Replicator "AI", it now moves around randomly in a fixed rate 2016-05-13 22:00:49 +02:00
Game.java refactored Game.getRandomDirection() to Direction.getRandom() 2016-05-13 22:00:06 +02:00
GameoverCause.java added GameoverCause.java -- enum to indicate cause of Game's ending 2016-05-07 13:40:47 +02:00
Gap.java Refactored spawnStargate, with default implementation in base class 2016-05-13 18:38:56 +02:00
GapDrawer.java Drawer.getImage() added. AbstractDrawer.java added to contain image for 2016-05-09 16:56:41 +02:00
Gate.java Refactored spawnStargate, with default implementation in base class 2016-05-13 18:38:56 +02:00
GateDrawer.java GateDrawer now handles open-close properly 2016-05-13 15:17:39 +02:00
Measurable.java reformatted code 2016-04-24 23:01:34 +02:00
Menu.java Cleaned up Menu 2016-05-07 13:02:35 +02:00
Pickable.java reformatted code 2016-04-24 23:01:34 +02:00
Player.java Boxes now cannot be put on walls -- and other places, where they don't belong 2016-05-13 20:54:17 +02:00
PlayerBase.java onExit() is now properly called in PlayerBase.move(). this fixes #5. 2016-05-13 18:43:50 +02:00
PlayerBaseDrawer.java Replicator fixed. 2016-05-13 15:29:15 +02:00
PlayerDrawer.java PlayerDrawer.java fixed. 2016-05-13 15:22:33 +02:00
Scale.java Fixed a bug where an equal Scale treshold wouldn't open Gates. 2016-05-13 18:47:26 +02:00
ScaleDrawer.java ScaleDrawer now handles boxes properly 2016-05-13 15:19:32 +02:00
Stargate.java Player is now floating between dimensions if the exit of the other stargate is blocked 2016-05-13 20:48:48 +02:00
Tile.java Refactored spawnStargate, with default implementation in base class 2016-05-13 18:38:56 +02:00
Wall.java Player is now floating between dimensions if the exit of the other stargate is blocked 2016-05-13 20:48:48 +02:00
WallDrawer.java Drawer.getImage() added. AbstractDrawer.java added to contain image for 2016-05-09 16:56:41 +02:00
ZPM.java reformatted code 2016-04-24 23:01:34 +02:00