|  | 7f98954211 | added an empty image | 2016-05-13 22:05:24 +02:00 |  | 
			
				
					|  | b732413631 | implemeted Replicator "AI", it now moves around randomly in a fixed rate | 2016-05-13 22:00:49 +02:00 |  | 
			
				
					|  | 4aa307a254 | refactored Game.getRandomDirection() to Direction.getRandom() | 2016-05-13 22:00:06 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 5db401d2ab | Fixed issue where mapselectorpanel would initialize more than once | 2016-05-13 21:34:13 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 12cb4fd10f | Fixed multiple key handlers being registered on restarted game | 2016-05-13 21:31:46 +02:00 |  | 
			
				
					|  | b72fc8f1ca | fixed a bug regarding panels when starting a new game | 2016-05-13 21:10:14 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 37fa657720 | Refactored flowoftime construction, fixes #9 | 2016-05-13 21:05:34 +02:00 |  | 
			
				
					|  | 1a2d0fdfeb | now ending outcomes of the game work purrfectly | 2016-05-13 20:56:17 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | cb99f84ded | Boxes now cannot be put on walls -- and other places, where they don't belong fixes #8 | 2016-05-13 20:54:17 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 6700c33b8d | Player is now floating between dimensions if the exit of the other stargate is blocked also fixes #7 | 2016-05-13 20:48:48 +02:00 |  | 
			
				
					|  | d64fb27413 | updated map format to read time limit & max ZPM count needed to win | 2016-05-13 20:31:28 +02:00 |  | 
			
				
					|  | 3be072e282 | Complete overhaul of Application & ApplicationFrame so that game can end | 2016-05-13 20:31:28 +02:00 |  | 
			
				
					|  | 5585028819 | added Anubis & game won pictures | 2016-05-13 20:31:28 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | e3ce590d1d | Fixed remaining errors with teleporting closes #6 | 2016-05-13 20:27:05 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | d14ce39ee1 | Added invert to Direction | 2016-05-13 20:26:02 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 595d5d6048 | Stargates are now finally spawned correctly Fixes #3 | 2016-05-13 19:15:53 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | d1a20ff5dc | Added isSpawned method to Stargate | 2016-05-13 19:15:28 +02:00 |  | 
			
				
					|  | 2fdb311315 | Fixed a bug where an equal Scale treshold wouldn't open Gates. | 2016-05-13 18:47:26 +02:00 |  | 
			
				
					|  | 42467c7384 | onExit() is now properly called in PlayerBase.move(). this fixes #5. | 2016-05-13 18:43:50 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 314428b273 | Refactored spawnStargate, with default implementation in base class | 2016-05-13 18:38:56 +02:00 |  | 
			
				
					|  | 78b7645bfe | made Game.updateDisplay() actually work. thanks whoever fucked it up! closes #4.
closes #2. | 2016-05-13 18:37:18 +02:00 |  | 
			
				
					|  | b2505d283d | added Control.ioErrorMessage() method (USE THIS TO HANDLE IOExceptions) | 2016-05-13 18:22:48 +02:00 |  | 
			
				
					|  | 06f4e32942 | added method Tile.isSteppable() for obvious reasons... | 2016-05-13 17:59:14 +02:00 |  | 
			
				
					|  | 39a442ba14 | fixed a bug where Dungeon.buildDungeon would set map directions upside down | 2016-05-13 17:28:29 +02:00 |  | 
			
				
					|  | 9753fa2931 | added null check to PlayerBase.move() | 2016-05-13 17:23:37 +02:00 |  | 
			
				
					|  | a1f5c55f41 | removed unnecessary TODOs from code | 2016-05-13 17:13:26 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 7f7025219e | Dirty, but working event subscribe | 2016-05-13 17:11:01 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 76057a4712 | KeyHandler is properly nested now | 2016-05-13 17:11:01 +02:00 |  | 
			
				
					|  | 3b5ef952bc | added Application.java (main entry point) | 2016-05-13 16:55:39 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | a0f47a6e05 | Added rotate to key options | 2016-05-13 16:08:53 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | c9ec85cec5 | Implemented updateDisplay | 2016-05-13 16:08:27 +02:00 |  | 
			
				
					|  | 8c0db35b3c | added new test dungeon | 2016-05-13 16:03:13 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | 3522c83baa | ApplicationFrame now calls gamepanel.DrawVisuals(). Meow. :3 | 2016-05-13 15:32:32 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | cc1094512a | Replicator fixed. Fucking Granny... | 2016-05-13 15:29:15 +02:00 |  | 
			
				
					|  | 6a8d73c098 | babilon quickfix: added EXIT_ON_CLOSE to ApplicationFrame. | 2016-05-13 15:27:54 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | e18d1a61bf | PlayerDrawer.java fixed. Kitten haaad a bad name :3 :( | 2016-05-13 15:22:33 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | 13124567a0 | ScaleDrawer now handles boxes properly MEOOOOW Kitten boxes ^^ :3 | 2016-05-13 15:19:32 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | cc73a671f5 | GateDrawer now handles open-close properly Meow. | 2016-05-13 15:17:39 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | e64e18233c | PlayerDrawer now handles rotation. PlayerDrawer is now sync'd with source images. | 2016-05-13 15:15:43 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | f38c4e5bd6 | ReplicatorDrawer now handles every Directions. PlayerBase.draw() is now synchronized. | 2016-05-13 15:05:55 +02:00 |  | 
			
				
					| 
							
							
								 Hegedus Fanni | 6bc50e7810 | added png pictures to the root | 2016-05-13 15:00:59 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 48859a676c | Fixed typo | 2016-05-13 14:53:31 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | 969b80c8eb | GameSession starting added Users can now start game by clicking on the mapname. | 2016-05-13 14:36:32 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | cf52cb6cba | Game.startGame() modified. startGame now adds Players and Replicator to Display. | 2016-05-13 14:36:32 +02:00 |  | 
			
				
					| 
							
							
								 Hegedus Fanni | dce3313c83 | added Graphics files psd | 2016-05-13 14:33:36 +02:00 |  | 
			
				
					|  | 024a1e8a9a | added Dungeon & Display setters to Game | 2016-05-13 14:06:02 +02:00 |  | 
			
				
					| 
							
							
								 Bokros Bálint | 3cd196df78 | Refactored Game following the footprints of Socc such Singleton, very software techniques, much patterns | 2016-05-13 13:58:23 +02:00 |  | 
			
				
					|  | ccff798960 | implemented event handler for ApplicationFrame's mapselecting | 2016-05-13 13:06:48 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | e25cc615cd | Display.java now extends JPanel. paintComponent() overridden. | 2016-05-09 17:00:39 +02:00 |  | 
			
				
					| 
							
							
								 ericnerdo | d513d5f9fa | Drawer.getImage() added. AbstractDrawer.java added to contain image for XXXDrawers. ImagePanel.java removed. | 2016-05-09 16:56:41 +02:00 |  |