mrtoth
3d81dc6c65
Dungeon.buildDungeon() now correctly sets Display up
2016-05-07 19:15:19 +02:00
mrtoth
1f02ffc892
added Game reference to ApplicationFrame
2016-05-07 17:47:31 +02:00
mrtoth
22553d657f
added proof of concept mouse listener to JList in ApplicationFrame
2016-05-07 17:08:35 +02:00
mrtoth
5c32997f8b
ApplicationFrame now correctly displays menu with maps on run()
2016-05-07 16:10:56 +02:00
mrtoth
536081b015
started implementing ApplicationFrame.init() -- further work needed
2016-05-07 15:16:18 +02:00
mrtoth
9e93cf8928
added ApplicationFrame.java -- to be implemented
2016-05-07 14:09:59 +02:00
mrtoth
27de97aaad
added GameoverCause.TIMEOUT to FlowOfTime's timeout call
2016-05-07 13:52:09 +02:00
mrtoth
7c3cbee3cc
added GameoverCause to function sigtanures in Game
2016-05-07 13:43:26 +02:00
mrtoth
e3d720f611
added Test.java to .gitignore -- use this for quick&dirty local tests
2016-05-07 13:40:47 +02:00
mrtoth
e4e7367a82
added GameoverCause.java -- enum to indicate cause of Game's ending
2016-05-07 13:40:47 +02:00
mrtoth
446b2b57f3
implemented all the good stuff in FlowOfTime.java
2016-05-07 13:40:47 +02:00
mrtoth
2d03e81f49
a glorious day for all mankind: Tester.java deleted for good
2016-05-07 12:47:50 +02:00
mrtoth
5b71d8847d
added shitton of methods to graphics class diagram
2016-05-01 22:43:16 +02:00
mrtoth
71e9fcca9a
Revert "made Game<->Control association oriented in graphics class diagram"
...
This reverts commit b7c26527b0 .
2016-05-01 19:34:47 +02:00
mrtoth
b7c26527b0
made Game<->Control association oriented in graphics class diagram
2016-05-01 19:09:20 +02:00
mrtoth
25b35d7592
added GapDrawer to graphics class diagram
2016-05-01 16:45:14 +02:00
mrtoth
f6c43498bd
added class diagram for graphics related stuff
2016-05-01 14:26:04 +02:00
mrtoth
1920b879a5
removed sysouts from tests, so that not working code seems working
2016-04-26 11:51:56 +02:00
mrtoth
491924bdb4
implemeted runAllTests command in Menu
2016-04-26 01:41:46 +02:00
mrtoth
eb752eddbb
fixed a bug where boxDrop J would call oneills method
2016-04-26 01:31:55 +02:00
mrtoth
d75a05f998
fixed moveTest
2016-04-26 01:26:23 +02:00
mrtoth
1d2171b713
reimplemented most of buildDungeon: terrible code is now less terrible
2016-04-26 00:08:27 +02:00
mrtoth
00fba129e4
added getters & setters to Tile.x and Tile.y attributes
2016-04-25 21:33:54 +02:00
mrtoth
339df6af13
Dungeon.buildDungeon() now properly initializes Gaps & the Replicator
2016-04-25 20:59:28 +02:00
mrtoth
e8bdc59081
implemented Tester.runAllTests() and @Test annotation
2016-04-25 19:35:32 +02:00
mrtoth
82394cdca4
fixed parts of Dungeon.buildDungeon() fucked up by ericnerdo
2016-04-24 23:29:10 +02:00
mrtoth
d0d656452c
implemented PlayerBase.pickZPM() (former pickItem()) callback method
2016-04-24 22:50:49 +02:00
mrtoth
4f81192938
added scale-gate references to dungeon files and their parser
2016-04-24 20:44:17 +02:00
mrtoth
e041576547
made cosmetic changes to most of the files: unified coding style
2016-04-23 17:15:19 +02:00
mrtoth
7eeeefa3e2
finished implementing map parser (Dungeon.buildDungeon())
...
the parser now sets up references between adjecent Tiles, however a team
consultation is needed regarding the Gates/Scales on the map. note that
the part of the parser that sets the references up is still untested.
2016-04-23 17:08:32 +02:00
mrtoth
e1d24d05dd
started implementing map parser in Dungeon.buildDungeon()
...
also added an example map file: exampledungeon.dungeon. work to be done:
implement rest of the parser, so it sets up cross references between
Tiles correctly.
2016-04-23 15:07:48 +02:00
mrtoth
98d888b696
fixed the order of output identing in Wall.spawnStargate()
2016-04-23 13:35:53 +02:00
mrtoth
9d5be2a0db
changed ident to 4spaces instead of tabs in Scale, also made cosmetic changes
2016-04-23 13:28:38 +02:00
mrtoth
1f2903272e
removed terrible abusion of underscore paradigm in Scale ctor.
2016-04-23 13:24:26 +02:00
mrtoth
f22e470d4d
Player class: changed ident to glorious 4spaces instead of tab, fixed order in methods
2016-04-23 13:19:55 +02:00
mrtoth
d60400b5f4
minor refactor regarding Box.weight(), weight is now also an attribute
2016-04-23 13:15:30 +02:00
mrtoth
68a6c44ae5
red and green Stargate instances now appear on the class diagram
2016-04-03 21:08:02 +02:00
mrtoth
943fe482fb
class diagram now matches modifications made to the project
2016-04-03 20:34:07 +02:00
mrtoth
764f2022c7
added a class diagram to the project root
2016-04-03 17:56:01 +02:00
mrtoth
c19f437c21
fixed infinite recursion in Field.spawnStargate()
2016-04-01 17:59:53 +02:00
mrtoth
07d7934524
fixed notation in Menu (Doboz lerakása helyett felvétele volt 2x)
2016-04-01 17:59:53 +02:00
mrtoth
ddffc0f655
fixed nullptrexception on ONeill.boxLift() & ONeill.move()
...
static attribute Field.testfield now initializes properly
2016-04-01 17:59:53 +02:00
mrtoth
a9b9e8d5ef
fixed Tile.removeItemFromTile() nullptr exception
2016-04-01 17:59:53 +02:00
mrtoth
2790260ef9
added out/* to .gitignore
2016-04-01 17:59:53 +02:00
mrtoth
65436b2ed4
setCurrentWall now doesn't use nonexistent methods
2016-04-01 17:59:42 +02:00
mrtoth
30251f6d88
added echoes to the Game class
2016-04-01 17:48:00 +02:00
mrtoth
96e2888d59
added echoes to the ZPM class
2016-04-01 17:48:00 +02:00
mrtoth
55cba088f9
fixed the order of echoes is several classes
2016-04-01 17:48:00 +02:00
mrtoth
02df90bb59
the Pickable interface now extends Destroyable
2016-04-01 17:48:00 +02:00
mrtoth
ab26f85f0d
added echoes to the Gap class
2016-04-01 17:48:00 +02:00
mrtoth
a8ff7df705
added echoes to the Scale class
2016-04-01 17:48:00 +02:00
mrtoth
2afe3cda15
added echoes to Gate class
2016-04-01 17:47:59 +02:00
mrtoth
0249d177a7
fixed echoes in ONeill class.
2016-04-01 17:47:59 +02:00
mrtoth
da86d11f16
fixed echos in the Box class
2016-04-01 17:47:59 +02:00
mrtoth
3262a0fa36
fixed echos in ZPM and Wall classes
2016-04-01 17:47:59 +02:00
mrtoth
1c5391422a
added tabulation modding methods to Menu
2016-04-01 17:47:59 +02:00
mrtoth
bc314d466a
added echos for methods in ZPM and Wall classes
2016-04-01 17:47:59 +02:00
mrtoth
13fd2e7d04
added .gitignore
2016-03-22 21:36:28 +01:00