Updated Introduction (markdown)

ni-richard 2019-09-10 13:32:30 +02:00
parent 0e5dfcea62
commit 44b371fe98

@ -6,4 +6,6 @@ Efficiency in learning can be remarkably improved by presenting the content in a
In the upper-left part of the page you can see the chat bot, right next to it is a custom web service, in the rightmost part is the web IDE and the remaining one is a fully-featured terminal environment with an optional console tab where you can insert arbitrary text. To manipulate the components, you can send commands on the backend side to the *TFW server*, where event handlers process your request and instruct the frontend through a *WebSocket* connection. In the upper-left part of the page you can see the chat bot, right next to it is a custom web service, in the rightmost part is the web IDE and the remaining one is a fully-featured terminal environment with an optional console tab where you can insert arbitrary text. To manipulate the components, you can send commands on the backend side to the *TFW server*, where event handlers process your request and instruct the frontend through a *WebSocket* connection.
### Sequence of events ### Sequence of events
Everything that has a beginning has an end. Generally, you can define the steps of an exercise using a [finite-state machine](https://en.wikipedia.org/wiki/Finite-state_machine). This means that certain events can trigger a transition from one state to another. For instance, you want the user to login in your web service, and if it was successful, you would trigger the next step by notifying the *TFW server*, which will forward your message to the *FSM* instance that evaluates your request, and finally the state change happens, and additional logic is executed to prepare the environment for the next step until the last. Everything that has a beginning has an end. Generally, you can define the steps of an exercise using a [finite-state machine](https://en.wikipedia.org/wiki/Finite-state_machine). This means that certain events can trigger a transition from one state to another. For instance, you want the user to login in your web service, and if it was successful, you would trigger the next step by notifying the *TFW server*, which will forward your message to the *FSM* instance that evaluates your request, and finally the state change happens, and additional logic is executed to prepare the environment for the next step until the last.
This was just a short summary, you can find detailed description regarding each component in the wiki.