#pragma once // // main.cpp // thread_pool v0.2a // // Created by Kristof Toth on 26/06/15. // // Copyright © 2015 Kristof Toth // This program is free software. It comes without any warranty, to // the extent permitted by applicable law. You can redistribute it // and/or modify it under the terms of the Do What The Fuck You Want // To Public License, Version 2, as published by Sam Hocevar. See // http://www.wtfpl.net/ for more details. // // Generalized thread pool class. // ( READ BEFORE USING IN PRODUCTION CODE ) // User's notes: // - the recommended way to add a task to the queue is to use the // add_task(F&& f, Args&&... args) format, where f is any kind of // functor and (args...) are the parameters to the functor (any number/kind). // - copying & moving not allowed (not sure if they'd make sense) // - if a task is added to the pool via add_task(std::packaged_task& ), // the client must grant, that the packaged_task object is NOT // destructed before the task is finished. (otherwise it's undefined behaviour) // this way of adding tasks is only recommended for micro-operations, // where the overhead of add_task(F&& f, Args&&... args)'s use of operator new // is too much (this is rarely the case). // /* necessary includes */ #include #include #include #include #include #include #include #include #include class thread_pool { /* under the hood */ std::mutex mu; std::condition_variable cond; std::vector workers; std::deque > queue; std::atomic fin; /* the main loop of the threads */ void loop(); public: /* construction & destruction */ explicit thread_pool(size_t); ~thread_pool(); /* disallowed operations */ thread_pool(const thread_pool&) = delete; thread_pool& operator=(const thread_pool&) = delete; thread_pool(thread_pool&&) = delete; thread_pool& operator=(thread_pool&&) = delete; template void add_task(std::packaged_task&& ) = delete; template void priority_task(std::packaged_task&& ) = delete; /* adding tasks to the queue */ // TODO: use template-based policies to deal with priority tasks to avoid code-dupe. template auto add_task(F&& f, Args&&... args) -> std::future; template auto priority_task(F&& f, Args&&... args) -> std::future; template void add_task(std::packaged_task& ); template void priority_task(std::packaged_task& ); // template void add_task(std::function ); << think about this void add_task(std::function ); /* other operations */ void add_thread(size_t); /* means of getting information */ inline size_t get_thread_num() const { return workers.size(); } inline size_t get_queue_size() const { return queue.size(); } }; thread_pool::thread_pool(size_t thcount): fin(false) { for (size_t i = 0; i < thcount ; ++i) workers.emplace_back(&thread_pool::loop, this); } thread_pool::~thread_pool() { fin = true; cond.notify_all(); for (auto& i : workers) i.join(); } template auto thread_pool::add_task(F&& f, Args&&... args) -> std::future { auto pckgd_tsk = std::make_shared > (std::bind(std::forward(f), std::forward(args)...)); { std::lock_guard lock(mu); queue.emplace_back([pckgd_tsk](){ (*pckgd_tsk)(); }); } cond.notify_one(); return pckgd_tsk->get_future(); } template auto thread_pool::priority_task(F&& f, Args&&... args) -> std::future { auto pckgd_tsk = std::make_shared > (std::bind(std::forward(f), std::forward(args)...)); auto ret_val= pckgd_tsk->get_future(); { std::lock_guard lock(mu); queue.emplace_front([pckgd_tsk](){ (*pckgd_tsk)(); }); } cond.notify_one(); return ret_val; } template void thread_pool::add_task(std::packaged_task& arg) { { std::lock_guard lock(mu); queue.emplace_back([&arg](){ arg(); }); } cond.notify_one(); } template void thread_pool::priority_task(std::packaged_task& arg) { { std::lock_guard lock(mu); queue.emplace_front([&arg](){ arg(); }); } cond.notify_one(); } void thread_pool::add_task(std::function func) { { std::lock_guard lock(mu); queue.push_back(std::move(func)); } cond.notify_one(); } void thread_pool::add_thread(size_t num = 1) { for (size_t i = 0; i < num; ++i) { workers.emplace_back(&thread_pool::loop, this); } } void thread_pool::loop() { std::function fun; while (true) { { std::unique_lock lock(mu); while (!fin && queue.empty()) cond.wait(lock); if (fin) return; fun = std::move(queue.front()); queue.pop_front(); } fun(); } }