added difficulty property for ease of use
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@ -8,7 +8,12 @@ class pow_base:
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def base(self):
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def base(self):
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return self._base
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return self._base
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@property
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def difficulty(self):
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return self._difficulty
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def __init__(self, difficulty, base=None):
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def __init__(self, difficulty, base=None):
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self._difficulty = difficulty
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self._base = urandom(self._bits//8) if not base else base
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self._base = urandom(self._bits//8) if not base else base
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self._target = 2 ** (self._bits - difficulty)
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self._target = 2 ** (self._bits - difficulty)
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