160 lines
5.1 KiB
C++
160 lines
5.1 KiB
C++
#pragma once
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#include <iostream>
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#include <string>
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#include <functional>
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#include <thread>
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#include <boost/asio.hpp>
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#include <algorithm>
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#include "chat_messages.hpp"
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#include "check_policy.hpp"
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namespace chat
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{
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using namespace chat;
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using namespace boost;
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using boost::asio::ip::tcp;
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struct receive_policy_stdout
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{
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static void message_do_what(chat_message msg)
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{ std::cout << msg << '\n'; }
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// TODO: handshake_policy
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};
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/* most ezt így üres template paraméterekkel kell példányosítani,
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* már amennyiben nem akarunk valami custom receive policyt megadni,
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* pl.: client_network_manager<> cnm;
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* meg lehet oldani úgy, hogy ne kelljen? usingot/typedefet nem enged saját magára */
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template <class receive_policy = receive_policy_stdout>
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class client_network_manager
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{
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/* compile-time check for whether receive_policy is valid or not */
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static_assert(is_valid_policy<receive_policy>::value,
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"Receive policy does not supply neccessary methods!");
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/* members */
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private:
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asio::io_service& _ios;
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tcp::socket _socket;
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asio::streambuf _isb;//<-------.
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asio::streambuf _osb;//<---. |
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std::istream _is;//--------|---'
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std::ostream _os;//--------'
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std::string _login;
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/* interface */
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public:
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client_network_manager(asio::io_service& ioservice,
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tcp::resolver::iterator epit,
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std::string login)
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: _ios(ioservice), _socket(_ios), _isb(), _osb(), _is(&_isb), _os(&_osb), _login(login)
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{ connect(epit); }
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void send(chat_message message)
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{
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_ios.post([this, message]
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{
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asio::async_write(_socket, asio::buffer(message.get()),
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[](boost::system::error_code, size_t)
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{});
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});
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}
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void close_connection()
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{
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_ios.post([this]
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{
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_os << chat_message(message::BYE);
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asio::write(_socket, _osb);
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// TODO: handle last server message
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_socket.close();
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_ios.stop();
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});
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}
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/* internal methods */
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private:
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static void throw_if_error(boost::system::error_code& ec)
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{
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if (ec)
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throw std::runtime_error("Networking error: " + ec.message());
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}
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void connect(tcp::resolver::iterator epit)
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{
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asio::async_connect
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(
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_socket, epit,
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std::bind(&client_network_manager::handshake,
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this, std::placeholders::_1,
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std::placeholders::_2)
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);
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}
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void handshake(boost::system::error_code ec, tcp::resolver::iterator)
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{
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throw_if_error(ec);
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_os << chat_message(message::HELLO);
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_os << chat_message(message::NEPTUN, _login);
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std::reverse(_login.begin(), _login.end());
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_os << chat_message(message::PASSW, _login);
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asio::write(_socket, _osb); // handshake is handled synchronously
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// TODO: do something with these couts (decide whether to display this or not)
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std::cout << receive_message_sync() << '\n';
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std::cout << receive_message_sync() << '\n';
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std::cout << receive_message_sync() << '\n';
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std::cout << receive_message_sync() << '\n';
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receive(); // then flow goes to receive-loop
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}
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std::string receive_message_sync()
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{
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boost::system::error_code ec;
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std::string data;
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asio::read_until(_socket, _isb, byte(message::TERM), ec);
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std::getline(_is, data, byte(message::TERM));
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throw_if_error(ec);
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return data;
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}
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void receive()
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{
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asio::async_read_until
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(_socket, _isb, byte(message::TERM),
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[this](boost::system::error_code ec, size_t)
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{
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throw_if_error(ec);
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std::string data;
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std::getline(_is, data, byte(message::TERM));
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switch (data[0])
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{
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// TODO: handle stuff
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case byte(message::PING):
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send(chat_message(message::PONG));
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break;
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case byte(message::MESSAGE):
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chat_message msg(message::MESSAGE, data);
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receive_policy::message_do_what(msg);
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break;
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}
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receive();
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});
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}
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};
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} |