#include "text_message.h" using namespace boost; text_message::text_message() {} text_message::text_message(std::string text):_text(text) {} void text_message::send(boost::asio::ip::tcp::socket& socket) { boost::system::error_code ec; asio::write(socket, asio::buffer(std::to_string(_text.size())), ec); asio::write(socket, asio::buffer(":", sizeof(char)), ec); asio::write(socket, asio::buffer(_text), ec); if (ec) throw std::runtime_error("Networking error: " + ec.message()); } void text_message::receive(boost::asio::ip::tcp::socket& socket) {} text_message::~text_message() {}