#include #include #include "chat_networking.hpp" struct receive_policy_stdout { static void message_do_what(chat::chat_message msg) { std::cout << msg.get_content() << '\n'; } static void handshake_do_what(chat::chat_message msg) { std::cout << "Handshake üzenetek:\n" << msg.get_content() << '\n'; } static void serverdirection_do_what(chat::chat_message msg) { std::cout << "Szerver üzenet: " << msg.get_content() << '\n'; } static void login_do_what(chat::chat_message msg) { std::cout << msg.get_content() << " belépett.\n"; } static void logout_do_what(chat::chat_message msg) { std::cout << msg.get_content() << " kilépett.\n"; } }; int main() { boost::asio::io_service ios; boost::asio::ip::tcp::resolver resolver(ios); boost::asio::ip::tcp::resolver::query query("infoc.eet.bme.hu", "8888"); auto epit = resolver.resolve(query); chat::client_network_manager cnm(ios, epit, "BATMAN"); std::thread t([&ios]{ ios.run(); }); std::string input; while (true) { std::cin >> input; if (input == "exit") break; chat::chat_message msg(chat::message::MESSAGE, input); cnm.send(msg); } cnm.close_connection(); t.join(); }