Bokros Bálint f45ed417ae Refactored ONeill into PlayerBase and Player
Change was needed because of updated specification.
2016-04-19 11:46:06 +02:00

32 lines
1.1 KiB
Java

package cicaprojekt;
public class Game {
private Player oneill;
private Dungeon dungeon;
private FlowOfTime flowoftime;
public void allZPMsCollected() {
Menu.addTab();
System.out.println(">" + "[" + ":" + this.getClass().getSimpleName() + "]" + Menu.tabulator + "Game.allZPMsCollected()");
this.stopGame();
System.out.println("<" + "[" + ":" + this.getClass().getSimpleName() + "]" + Menu.tabulator + "Game.allZPMsCollected()");
Menu.removeTab();
}
public void startGame() {
Menu.addTab();
System.out.println(">" + "[" + ":" + this.getClass().getSimpleName() + "]" + Menu.tabulator + "Game.startGame()");
System.out.println("<" + "[" + ":" + this.getClass().getSimpleName() + "]" + Menu.tabulator + "Game.startGame()");
Menu.removeTab();
}
public void stopGame() {
Menu.addTab();
System.out.println(">" + "[" + ":" + this.getClass().getSimpleName() + "]" + Menu.tabulator + "Game.stopGame()");
System.out.println("<" + "[" + ":" + this.getClass().getSimpleName() + "]" + Menu.tabulator + "Game.stopGame()");
Menu.removeTab();
}
public static void main(String[] args) {}
}