package cicaprojekt; import java.util.Timer; import java.util.TimerTask; public class FlowOfTime extends Timer { private TimerTask timeup; private long gametime; private class GameOver extends TimerTask { @Override public void run() { Game.instance.stopGame(GameoverCause.TIMEOUT); } } public void start(long delay) { schedule(new GameOver(), delay); } public void stopTime() { cancel(); purge(); } }