e041576547
made cosmetic changes to most of the files: unified coding style
2016-04-23 17:15:19 +02:00
7eeeefa3e2
finished implementing map parser (Dungeon.buildDungeon())
...
the parser now sets up references between adjecent Tiles, however a team
consultation is needed regarding the Gates/Scales on the map. note that
the part of the parser that sets the references up is still untested.
2016-04-23 17:08:32 +02:00
e1d24d05dd
started implementing map parser in Dungeon.buildDungeon()
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also added an example map file: exampledungeon.dungeon. work to be done:
implement rest of the parser, so it sets up cross references between
Tiles correctly.
2016-04-23 15:07:48 +02:00
98d888b696
fixed the order of output identing in Wall.spawnStargate()
2016-04-23 13:35:53 +02:00
9d5be2a0db
changed ident to 4spaces instead of tabs in Scale, also made cosmetic changes
2016-04-23 13:28:38 +02:00
1f2903272e
removed terrible abusion of underscore paradigm in Scale ctor.
2016-04-23 13:24:26 +02:00
f22e470d4d
Player class: changed ident to glorious 4spaces instead of tab, fixed order in methods
2016-04-23 13:19:55 +02:00
d60400b5f4
minor refactor regarding Box.weight(), weight is now also an attribute
2016-04-23 13:15:30 +02:00
ericnerdo
19aad35791
Measurable interface implemented
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Method int weight() overridden, the return value is 0.
2016-04-22 10:43:45 +02:00
ericnerdo
d1d6e8b725
Boolean isOpen fixed
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"return open" was in the middle of the code, I moved it to the end of it. Methods onEntry, onExit are still unfinished.
2016-04-22 10:38:18 +02:00
ericnerdo
6868baec84
Weight of Box finished
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After implementing the Measurable interface, the constant weight of Boxes in the int weight method is 5. Attribute int weight, methods set- and getWeight were removed.
2016-04-22 10:18:31 +02:00
muskenum
a30cb01cd0
Ready Gate except onEntry and onExit.
2016-04-21 23:39:00 +02:00
muskenum
d735d72a78
Added weight to Box, not finished
2016-04-21 23:32:14 +02:00
muskenum
a83a849ac0
Added weight to Box, + getter/setter
2016-04-21 23:01:20 +02:00
muskenum
ab02de6e86
Finished Gate class, except onEntry and onExit.
2016-04-21 21:57:45 +02:00
Bokros Bálint
b8b79db028
Added threshold initialization to ctor
2016-04-19 11:46:59 +02:00
Bokros Bálint
f45ed417ae
Refactored ONeill into PlayerBase and Player
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Change was needed because of updated specification.
2016-04-19 11:46:06 +02:00
Bokros Bálint
db54dcdd1d
Implemented stack in Scale
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Implemented a stack of items on the Scale, instead of one item, change was needed due to the modified specification
2016-04-19 11:31:56 +02:00
Bokros Bálint
7f98d7ff3d
Pickable now extends Measurable
2016-04-19 11:01:26 +02:00
Bokros Bálint
78b3fb0986
Created Measurable interface
2016-04-19 11:01:09 +02:00
muskenum
cfb630ff18
Little changing in the echoes of Wall
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Megcseréltem a két részt, mert a metódus törzse az echo után jött csak.
2016-04-03 23:14:59 +02:00
c19f437c21
fixed infinite recursion in Field.spawnStargate()
2016-04-01 17:59:53 +02:00
Bokros Bálint
a06feaa0ca
attempt to fix stargate spawning
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still gives stackoverflow, as there's no stop condition
2016-04-01 17:59:53 +02:00
Bokros Bálint
5ece8b8f27
Stargate isn't initialized with nullpointers now
2016-04-01 17:59:53 +02:00
07d7934524
fixed notation in Menu (Doboz lerakása helyett felvétele volt 2x)
2016-04-01 17:59:53 +02:00
ddffc0f655
fixed nullptrexception on ONeill.boxLift() & ONeill.move()
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static attribute Field.testfield now initializes properly
2016-04-01 17:59:53 +02:00
a9b9e8d5ef
fixed Tile.removeItemFromTile() nullptr exception
2016-04-01 17:59:53 +02:00
Bokros Bálint
a8a938ee14
added default ctor to Tile
2016-04-01 17:59:53 +02:00
Bokros Bálint
b3ecdf2b95
implemented misteriously gone setAdjacentTile
2016-04-01 17:59:53 +02:00
Bokros Bálint
0230aec6d8
ONeill is now constructed with an existing ctor
2016-04-01 17:59:53 +02:00
Bokros Bálint
59d03d193f
added testField as a temporary measure
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this field can be set as all adjacentFields in the skeleton
2016-04-01 17:59:53 +02:00
Bokros Bálint
15c9306d95
setItemOnTile doesn't use nonexistent methods
2016-04-01 17:59:52 +02:00
65436b2ed4
setCurrentWall now doesn't use nonexistent methods
2016-04-01 17:59:42 +02:00
muskenum
562015b7ab
added Scale constructor
2016-04-01 17:51:58 +02:00
muskenum
127da96aea
added ONeill constructor
2016-04-01 17:51:30 +02:00
muskenum
dbdcae7742
added Tile constructor
2016-04-01 17:50:06 +02:00
hegedusfanni
120c459df9
added echo to Wall.clearStargate() method
2016-04-01 17:49:14 +02:00
hegedusfanni
94965f70fb
added echoes to the Tile class
2016-04-01 17:48:38 +02:00
muskenum
b1f38c6afc
fixed echoes in the Dungeon class
2016-04-01 17:48:38 +02:00
muskenum
10bb64282b
fixed echoes in the FlowOfTime class
2016-04-01 17:48:38 +02:00
hegedusfanni
50456d092a
added echoes to the Stargate class
2016-04-01 17:48:00 +02:00
muskenum
0bd209e1f5
fixed echoes in the Field class
2016-04-01 17:48:00 +02:00
muskenum
5f56ed4062
fixed echoes in the Dungeon class
...
A metódus paraméterét nem tudom, hogy jól írtam-e be a sysoutba
2016-04-01 17:48:00 +02:00
muskenum
79bd5062ec
fixed echoes in the Box class
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Hiányzott még két sysout, meg az egyik addTab helyett remove volt, ezek lettek javítva.
2016-04-01 17:48:00 +02:00
Bokros Bálint
3a975047c4
removed unnecessary import from gap
2016-04-01 17:48:00 +02:00
Bokros Bálint
017e24a484
added rotateLeft and rotateRight methods to ONeill
2016-04-01 17:48:00 +02:00
Bokros Bálint
b7b182cf7d
created Menu
2016-04-01 17:48:00 +02:00
30251f6d88
added echoes to the Game class
2016-04-01 17:48:00 +02:00
96e2888d59
added echoes to the ZPM class
2016-04-01 17:48:00 +02:00
55cba088f9
fixed the order of echoes is several classes
2016-04-01 17:48:00 +02:00