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								 muskenum | 0103489de7 | EAST and WEST dirs implemented in PlayerDrawerBase | 2016-05-09 16:32:06 +02:00 |  | 
			
				
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								 muskenum | a057f73ad2 | Merge branch 'master' of https://github.com/bokrosbalint/cicaprojekt | 2016-05-09 11:41:12 +02:00 |  | 
			
				
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								 ericnerdo | f241695413 | WallDrawer.java fixed. Looks like asking a null reference's name is not a good idea. | 2016-05-07 23:24:51 +02:00 |  | 
			
				
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								 ericnerdo | e63a62893e | PlayerBaseDrawer.java added. | 2016-05-07 22:27:16 +02:00 |  | 
			
				
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								 ericnerdo | 25fd8189d2 | PlayerDrawer.java added. | 2016-05-07 22:19:55 +02:00 |  | 
			
				
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								 ericnerdo | c854a1ed37 | Drawers fixed from Babylonian errors (JComponent also has getX, getY). | 2016-05-07 20:21:36 +02:00 |  | 
			
				
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								 ericnerdo | 0d31d8c79b | Revert "Drawers refactored. Imageloading is now in the Drawers instead of" This reverts commit 3268268dc2. | 2016-05-07 20:12:49 +02:00 |  | 
			
				
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								 ericnerdo | 3268268dc2 | Drawers refactored. Imageloading is now in the Drawers instead of inheriting from ImagePanel. ImagePanel.java deleted. | 2016-05-07 19:41:57 +02:00 |  | 
			
				
					|  | 3a9c615b48 | fixed a bug, where Gates would not initialize (Dungeon.buildDungeon()) | 2016-05-07 19:17:14 +02:00 |  | 
			
				
					|  | 3d81dc6c65 | Dungeon.buildDungeon() now correctly sets Display up | 2016-05-07 19:15:19 +02:00 |  | 
			
				
					|  | 1f02ffc892 | added Game reference to ApplicationFrame | 2016-05-07 17:47:31 +02:00 |  | 
			
				
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								 Bokros Bálint | 1c4488d710 | Added keyboard input support for shooting stargates | 2016-05-07 17:45:06 +02:00 |  | 
			
				
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								 Bokros Bálint | a7d6c604d8 | Implemented Stargate shooting in Game | 2016-05-07 17:45:06 +02:00 |  | 
			
				
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								 Bokros Bálint | 070d3ef3f4 | Added a map to Stargate | 2016-05-07 17:45:06 +02:00 |  | 
			
				
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								 ericnerdo | ed45c604a4 | PNG files for GUI added. | 2016-05-07 17:43:55 +02:00 |  | 
			
				
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								 ericnerdo | 316e6e60ea | ScaleDrawer.draw() modified. | 2016-05-07 17:35:11 +02:00 |  | 
			
				
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								 ericnerdo | 46d43ae4ed | WallDrawer.draw() fixed. | 2016-05-07 17:21:46 +02:00 |  | 
			
				
					|  | 22553d657f | added proof of concept mouse listener to JList in ApplicationFrame | 2016-05-07 17:08:35 +02:00 |  | 
			
				
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								 ericnerdo | 04afbf83a4 | GateDrawer.draw() modified | 2016-05-07 17:05:40 +02:00 |  | 
			
				
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								 Bokros Bálint | d61b6af8ed | Implemented box operations | 2016-05-07 16:51:20 +02:00 |  | 
			
				
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								 Bokros Bálint | f760ded0e4 | Added hasBox to Player | 2016-05-07 16:51:20 +02:00 |  | 
			
				
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								 ericnerdo | 6edcffc586 | ScaleDrawer.java added. | 2016-05-07 16:47:57 +02:00 |  | 
			
				
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								 ericnerdo | 96c3adba83 | GateDrawer.java added. | 2016-05-07 16:12:03 +02:00 |  | 
			
				
					|  | 5c32997f8b | ApplicationFrame now correctly displays menu with maps on run() | 2016-05-07 16:10:56 +02:00 |  | 
			
				
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								 ericnerdo | 46ced04536 | FieldDrawer.draw() modified. | 2016-05-07 15:47:43 +02:00 |  | 
			
				
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								 ericnerdo | c91a1d051c | Tile.hasBox() fixed. | 2016-05-07 15:23:47 +02:00 |  | 
			
				
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								 ericnerdo | f11adc2fab | boolean hasZPM() and hasBox() added to Tile.java. | 2016-05-07 15:22:42 +02:00 |  | 
			
				
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								 Bokros Bálint | 645028bc94 | Added keyboard input support for moving players and box operations | 2016-05-07 15:20:20 +02:00 |  | 
			
				
					|  | 536081b015 | started implementing ApplicationFrame.init() -- further work needed | 2016-05-07 15:16:18 +02:00 |  | 
			
				
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								 ericnerdo | c157981253 | Display.drawVisuals() now throws IOException. | 2016-05-07 15:10:42 +02:00 |  | 
			
				
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								 ericnerdo | f4f118a9ba | draw() modified, Wall now shows stargates. | 2016-05-07 15:08:13 +02:00 |  | 
			
				
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								 ericnerdo | 39a082c2aa | Drawer.draw() now throws IOException. | 2016-05-07 15:07:23 +02:00 |  | 
			
				
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								 ericnerdo | 9e37f114d0 | String getName() added to Stargate.java | 2016-05-07 15:06:25 +02:00 |  | 
			
				
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								 ericnerdo | cd5b407fb3 | Stargate getStargate() added to Wall.java. | 2016-05-07 14:51:20 +02:00 |  | 
			
				
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								 ericnerdo | 1c847c06ae | void changeImage(String path) added to ImagePanel. | 2016-05-07 14:45:58 +02:00 |  | 
			
				
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								 ericnerdo | 573518d14b | Heirs of ImagePanel now throw IOException. | 2016-05-07 14:40:52 +02:00 |  | 
			
				
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								 ericnerdo | 17d7f46d78 | WallDrawer.java added | 2016-05-07 14:29:36 +02:00 |  | 
			
				
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								 ericnerdo | cc5f21ab78 | Display display added to Game.java | 2016-05-07 14:24:23 +02:00 |  | 
			
				
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								 Bokros Bálint | 6fb3f4fb17 | Merge branch 'master' of https://github.com/bokrosbalint/cicaprojekt | 2016-05-07 14:21:37 +02:00 |  | 
			
				
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								 ericnerdo | 0b5ef542df | FieldDrawer.java added | 2016-05-07 14:19:56 +02:00 |  | 
			
				
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								 Bokros Bálint | a458aba4dd | Added delay parameter to start of flowoftime | 2016-05-07 14:19:53 +02:00 |  | 
			
				
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								 Bokros Bálint | bf191678a6 | Merge branch 'master' into game | 2016-05-07 14:18:43 +02:00 |  | 
			
				
					|  | 9e93cf8928 | added ApplicationFrame.java -- to be implemented | 2016-05-07 14:09:59 +02:00 |  | 
			
				
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								 ericnerdo | c425fb7fe8 | Merge branch 'master' of https://github.com/bokrosbalint/cicaprojekt | 2016-05-07 14:07:01 +02:00 |  | 
			
				
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								 Bokros Bálint | e98abbecac | Added FlowOfTime init in Game | 2016-05-07 14:06:09 +02:00 |  | 
			
				
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								 Bokros Bálint | e1c6612356 | Added lots'a init stuff in Game | 2016-05-07 14:04:55 +02:00 |  | 
			
				
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								 ericnerdo | 098f0cba62 | Clients now can call getX and getY for objects which implement Drawer. GapDrawer.java added | 2016-05-07 14:04:05 +02:00 |  | 
			
				
					|  | 27de97aaad | added GameoverCause.TIMEOUT to FlowOfTime's timeout call | 2016-05-07 13:52:09 +02:00 |  | 
			
				
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								 ericnerdo | 3ef7bdd411 | Display.java added to store visual elements | 2016-05-07 13:46:03 +02:00 |  | 
			
				
					|  | 7c3cbee3cc | added GameoverCause to function sigtanures in Game | 2016-05-07 13:43:26 +02:00 |  |