Commit Graph

27 Commits

Author SHA1 Message Date
Bokros Bálint da5640592d Removed unnecessary, but compile-breaking import by Kjizstov 2016-05-14 18:46:59 +02:00
Kjistóf f16571390d now Display's visuals are in order 2016-05-14 18:46:59 +02:00
Kjistóf 9e81e7cb3d fixed bug where non square shaped maps wouldn't load 2016-05-14 18:46:59 +02:00
Bokros Bálint 2b81b8ae03 Removed redundant initialization 2016-05-14 13:48:19 +02:00
Bokros Bálint bb1ef28f71 Removed unnecessary imports, which also made the package unbuildable 2016-05-14 12:54:37 +02:00
Kjistóf 872ea1170d made Dungeoun.buildDungeon() avoid exceptions when parsing bad files 2016-05-14 12:45:59 +02:00
Bokros Bálint b5df8cfcaf Stored height alongside width in dungeon 2016-05-14 03:05:17 +02:00
Kjistóf 665ac519c2 fixed typo in Dungeon.buildDungeon()'s documentation comment 2016-05-14 02:21:56 +02:00
Kjistóf 7d059701cc now Gaps that are converted to Fields show up correctly 2016-05-13 23:17:42 +02:00
Kjistóf 0346d99201 replicators now make Gaps Fields 2016-05-13 22:53:19 +02:00
Kjistóf d64fb27413 updated map format to read time limit & max ZPM count needed to win 2016-05-13 20:31:28 +02:00
Kjistóf 39a442ba14 fixed a bug where Dungeon.buildDungeon would set map directions upside down 2016-05-13 17:28:29 +02:00
Kjistóf 3a9c615b48 fixed a bug, where Gates would not initialize (Dungeon.buildDungeon()) 2016-05-07 19:17:14 +02:00
Kjistóf 3d81dc6c65 Dungeon.buildDungeon() now correctly sets Display up 2016-05-07 19:15:19 +02:00
Bokros Bálint e97d8c4c6d Fixed default Tile coordinates 2016-04-26 01:09:49 +02:00
Kjistóf 1d2171b713 reimplemented most of buildDungeon: terrible code is now less terrible 2016-04-26 00:08:27 +02:00
Kjistóf 339df6af13 Dungeon.buildDungeon() now properly initializes Gaps & the Replicator 2016-04-25 20:59:28 +02:00
Kjistóf 82394cdca4 fixed parts of Dungeon.buildDungeon() fucked up by ericnerdo 2016-04-24 23:29:10 +02:00
Bokros Bálint 1ab13398bb reformatted code 2016-04-24 23:01:34 +02:00
ericnerdo 924a5acc26 Tile refactored
Every setItemOnTile call were replaced.
2016-04-24 22:25:20 +02:00
Kjistóf 4f81192938 added scale-gate references to dungeon files and their parser 2016-04-24 20:44:17 +02:00
muskenum 13a8adec82 Deleted echoes from all classes 2016-04-24 18:21:01 +02:00
Kjistóf 7eeeefa3e2 finished implementing map parser (Dungeon.buildDungeon())
the parser now sets up references between adjecent Tiles, however a team
consultation is needed regarding the Gates/Scales on the map. note that
the part of the parser that sets the references up is still untested.
2016-04-23 17:08:32 +02:00
Kjistóf e1d24d05dd started implementing map parser in Dungeon.buildDungeon()
also added an example map file: exampledungeon.dungeon. work to be done:
implement rest of the parser, so it sets up cross references between
Tiles correctly.
2016-04-23 15:07:48 +02:00
muskenum b1f38c6afc fixed echoes in the Dungeon class 2016-04-01 17:48:38 +02:00
muskenum 5f56ed4062 fixed echoes in the Dungeon class
A metódus paraméterét nem tudom, hogy jól írtam-e be a sysoutba
2016-04-01 17:48:00 +02:00
ericnerdo 88b594b666 Initial commit
Base files for the project were added.

Update ONeill.java

Update Box.java

fixed everything, code now compiles correctly
2016-04-01 17:47:22 +02:00