Implemented Stargate shooting in Game
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@ -1,5 +1,6 @@
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package cicaprojekt;
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package cicaprojekt;
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import java.awt.*;
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import java.io.File;
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import java.io.File;
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import java.io.IOException;
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import java.io.IOException;
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import java.util.Map;
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import java.util.Map;
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@ -68,6 +69,13 @@ public class Game {
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jaffa.boxLift();
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jaffa.boxLift();
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}
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}
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public void shootStargate(Color color) {
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if(color == Color.YELLOW || color == Color.BLUE)
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oneill.shootStargate(Stargate.get(color));
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else
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jaffa.shootStargate(Stargate.get(color));
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}
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public void updateDisplay() {
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public void updateDisplay() {
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}
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}
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}
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}
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