GameSession starting added
Users can now start game by clicking on the mapname.
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@ -6,13 +6,14 @@ import java.awt.*;
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import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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import java.io.File;
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import java.io.IOException;
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public class ApplicationFrame implements Runnable
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{
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private JFrame jframe;
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private JPanel mapselectorpanel;
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private JPanel gamepanel;
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private Display gamepanel;
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private JList<File> filelist;
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@ -20,6 +21,12 @@ public class ApplicationFrame implements Runnable
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@Override
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public void mouseClicked(MouseEvent e) {
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jframe.remove(mapselectorpanel);
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File dungeonSource = ((JList<File>) e.getComponent()).getSelectedValue();
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try {
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setGameParams(dungeonSource);
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} catch (IOException e1) {
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JOptionPane.showMessageDialog(null, "Nem sikerült ciát nyitni! :(");
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}
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jframe.add(gamepanel);
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jframe.revalidate();
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}
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@ -47,7 +54,7 @@ public class ApplicationFrame implements Runnable
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filelist.addMouseListener(new ListMouseHandler());
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mapselectorpanel.add(filelist);
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gamepanel = new JPanel();
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jframe.add(mapselectorpanel);
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@ -58,4 +65,12 @@ public class ApplicationFrame implements Runnable
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public void run() {
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jframe.setVisible(true);
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}
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private void setGameParams(File dungeonFile) throws IOException {
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gamepanel = new Display();
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Game.instance.setDisplay(gamepanel);
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Game.instance.setDungeon(new Dungeon());
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Game.instance.startGame(dungeonFile);
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}
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}
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