now "flying" Stargates destroy Replicators, and belonging bugfix
Game.playerBaseDestroyed() is not called everythime a PlayerBase is destroyed.
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@ -20,7 +20,6 @@ public class PlayerBase implements Destroyable {
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public void destroy() {
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destroyed = true;
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Game.instance.playerBaseDestroyed(this);
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}
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public Tile getCurrentTile() {
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