made Dungeoun.buildDungeon() avoid exceptions when parsing bad files
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@ -1,5 +1,9 @@
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package cicaprojekt;
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import com.sun.tools.javah.Util;
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import sun.management.Agent;
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import javax.swing.*;
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import java.io.*;
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import java.util.HashMap;
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import java.util.Map;
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@ -185,6 +189,12 @@ public class Dungeon {
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}
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}
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}
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catch (Exception e)
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{
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JOptionPane.showMessageDialog(null, "Hiba a dungeon fájl beolvasásakor! Biztosan jól formázott az a fájl? Az alkalmazás leáll.");
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System.exit(1);
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// TODO manage to recover from this error without exiting the application
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}
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Map<String, Tile> playermap = new HashMap<>();
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playermap.put("oneill", oneilllocation);
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