now Gaps that are converted to Fields show up correctly
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46ecc68500
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@ -32,4 +32,13 @@ public class Display extends JPanel{
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for(Drawer visual : visuals)
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g.drawImage(visual.getImage(), visual.getTileX() * 64, visual.getTileY() * 64, null);
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}
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public void gapMagic(Gap gap, Field field, int mapwidth) {
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try {
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visuals.set((gap.getY()*mapwidth)+gap.getX(), new FieldDrawer(field));
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}
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catch (IOException e) {
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Control.ioErrorMessage();
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}
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}
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}
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@ -7,6 +7,7 @@ import java.util.Map;
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public class Dungeon {
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private int ZPMsToWin = 0;
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private long timeLimit = 0;
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private int mapWidth = 0;
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/* NOTE: this function assumes that the parameter input is a well-formatted dungeon file.
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@ -53,6 +54,8 @@ public class Dungeon {
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int width = Integer.parseInt(sizedata[0]);
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int height = Integer.parseInt(sizedata[1]);
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mapWidth = width; // remember this value
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Tile[][] dungeon = new Tile[width][height];
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String line = null;
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@ -200,4 +203,8 @@ public class Dungeon {
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public long getTimeLimit() {
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return timeLimit;
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}
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public int getMapWidth() {
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return mapWidth;
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}
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}
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@ -25,6 +25,9 @@ public class Game {
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Field field = new Field();
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Tile callertile = caller.getCurrentTile();
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field.setX(callertile.getX());
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field.setY(callertile.getY());
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field.setAdajacentTile(caller.getCurrentTile().getAdjacentTile(Direction.NORTH), Direction.NORTH);
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callertile.getAdjacentTile(Direction.NORTH).setAdajacentTile(field, Direction.SOUTH);
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@ -37,6 +40,8 @@ public class Game {
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field.setAdajacentTile(caller.getCurrentTile().getAdjacentTile(Direction.EAST), Direction.EAST);
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callertile.getAdjacentTile(Direction.EAST).setAdajacentTile(field, Direction.WEST);
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display.gapMagic((Gap)callertile, field, dungeon.getMapWidth());
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Game.instance.updateDisplay();
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}
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