made Game.updateDisplay() actually work. thanks whoever fucked it up!
closes #4. closes #2.
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@ -1,5 +1,6 @@
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package cicaprojekt;
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import javax.swing.*;
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import java.awt.*;
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import java.io.File;
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import java.io.IOException;
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@ -105,6 +106,12 @@ public class Game {
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}
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public void updateDisplay() {
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try {
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display.drawVisuals();
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display.repaint();
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}
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catch (IOException e) {
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Control.ioErrorMessage();
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}
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}
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}
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