Implemented proper map size handling in Display
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@ -69,6 +69,8 @@ public class Game {
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oneill = new Player("O'Neill", players.get("oneill"), Direction.getRandom());
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jaffa = new Player("Jaffa", players.get("jaffa"), Direction.getRandom());
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replicator = new PlayerBase("Replicator", players.get("replicator"), Direction.getRandom());
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display.setMapSize(dungeon.getMapWidth(), dungeon.getMapHeight());
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display.addVisual(new PlayerDrawer(oneill));
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display.addVisual(new PlayerDrawer(jaffa));
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