onExit() is now properly called in PlayerBase.move(). this fixes #5.
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		@@ -38,8 +38,9 @@ public class PlayerBase implements Destroyable {
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        {
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            if (adjtile.isSteppable())
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            {
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                adjtile.onEntry(this);
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                currentTile.onExit(this);
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                setCurrentTile(adjtile);
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                adjtile.onEntry(this);
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            }
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        }
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    }
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