Dungeon.buildDungeon() now correctly sets Display up
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@ -32,7 +32,7 @@ public class Game {
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public void startGame(File dungeonFile) throws IOException {
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Stargate.init();
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Map<String, Tile> players = dungeon.buildDungeon(dungeonFile);
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Map<String, Tile> players = dungeon.buildDungeon(dungeonFile, display);
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oneill = new Player("O'Neill", players.get("oneill"), getRandomDirection());
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jaffa = new Player("Jaffa", players.get("jaffa"), getRandomDirection());
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replicator = new PlayerBase("Replicator", players.get("replicator"), getRandomDirection());
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