from transitions import State from .fsm_base import FSMBase class LinearFSM(FSMBase): # pylint: disable=anomalous-backslash-in-string """ This is a state machine for challenges with linear progression, consisting of a number of steps specified in the constructor. It automatically sets up 2 actions (triggers) between states as such: (0) -- step_1 --> (1) -- step_2 --> (2) -- step_3 --> (3) ... (0) -- step_next --> (1) -- step_next --> (2) -- step_next --> (3) ... """ def __init__(self, number_of_steps): """ :param number_of_steps: how many states this FSM should have """ self.states = [State(name=str(index)) for index in range(number_of_steps)] self.transitions = [] for state in self.states[:-1]: self.transitions.append({ 'trigger': f'step_{int(state.name)+1}', 'source': state.name, 'dest': str(int(state.name)+1) }) self.transitions.append({ 'trigger': 'step_next', 'source': state.name, 'dest': str(int(state.name)+1) }) super(LinearFSM, self).__init__()